We're so excited to share the latest video for Heroes for Children! Special thanks to Kyle Raybourn for production, the amazing families who participated, and of course, to our AWESOME narrator, Tristyn Brewton! Hearing our story told from her words makes this all the more special. Let us know what you think--be sure to leave us a comment!
Wednesday, April 29, 2009
Friday, April 24, 2009
Celebrity Cookies benefit Heroes for Children
Spring has sprung in North Texas! It is a great time to get out for lunch and enjoy the weather... We are so excited to partner with Celebrity Bakery next week!
Celebrity Bakery is donating $1 to Heroes for Children for EVERY iced cookie they sell between April 28 and 30 at the following two locations:
Highland Park Village & Preston & Royal in Dallas. Be sure to stop by and pick up cookies for the family, for school parties, teacher gifts, office meeting, etc. Tell your friends!!!
Celebrity Bakery is donating $1 to Heroes for Children for EVERY iced cookie they sell between April 28 and 30 at the following two locations:
Highland Park Village & Preston & Royal in Dallas. Be sure to stop by and pick up cookies for the family, for school parties, teacher gifts, office meeting, etc. Tell your friends!!!
Friday, April 17, 2009
Hospital Walkie Talkie Hide N Seek
I came across this caringbridge page today and I had to share. It's a great example of how the little things can brighten your day in the hospital.
Dylan is well known to Heroes for Children. He and his family came to the Valentine's Dinner and had a blast. We are excited to share this spunky little guy's favorite hospital past-time with you!
Note- Game is best played when players are not attached to IV poles. IV poles are easy to spot, make sudden moves difficult and impede the progress of the Game.
Object of the Game: To provide entertainment on Sundays when the Playroom is closed.
Number of Players: 2-4 players
Equipment: Walkie Talkies
Space Required: An entire hospital floor
Skill Level: Advanced levels of boredom
Skills Required: Running, Hiding, Seeking, Heckling and Ability to improvise law enforcement and repeatable truck driver lingo
Playing Time: Can be played until nurses have had enough.
How to Play the Game:
The Game starts with all players staring into the closed dark Playroom. Each player, or team of players, is given a walkie talkie. Players then walk in opposite directions zigging and zagging down hallways until they can no longer see each other. The goal is to move as far away as possible from your opponent.
After 30 seconds Player One attempts to contact Player Two via the walkie talkie. Contact by Player One is an attempt to engage Player Two in conversation to determine which section of the floor Player Two is located on. Conversation at this point is generally a mixture of law enforcement and truck driver lingo……….” Breaker breaker 1-9 we need a 10-20 on a Code 7. We have a bogey on a bear 10-4, copy, over.”
Conversation is continued as the Players stalk through the hallways becoming as stealth as possible hiding in doorways, behind hospital beds and equipment. Concealing yourself in a large group of visitors is the best way to move down long hallways undetected. Hiding in another patients room is allowed but it is highly recommended you know that patient prior to entering.
Once an opponent is spotted you are allowed to heckle them as long as you stay undetected. The Game ends when both players spot each other. However, if you are able to outrun your opponent and quickly disappear down another hallway you are allowed to do so one time to extend the Game.
Rules can be modified and changed at any time at the discretion of all Players.
You can read more about Dylan here http://www.caringbridge.org/visit/dylanslyter
Dylan is well known to Heroes for Children. He and his family came to the Valentine's Dinner and had a blast. We are excited to share this spunky little guy's favorite hospital past-time with you!
Hospital Walkie Talkie Hide N Seek
Note- Game is best played when players are not attached to IV poles. IV poles are easy to spot, make sudden moves difficult and impede the progress of the Game.
Object of the Game: To provide entertainment on Sundays when the Playroom is closed.
Number of Players: 2-4 players
Equipment: Walkie Talkies
Space Required: An entire hospital floor
Skill Level: Advanced levels of boredom
Skills Required: Running, Hiding, Seeking, Heckling and Ability to improvise law enforcement and repeatable truck driver lingo
Playing Time: Can be played until nurses have had enough.
How to Play the Game:
The Game starts with all players staring into the closed dark Playroom. Each player, or team of players, is given a walkie talkie. Players then walk in opposite directions zigging and zagging down hallways until they can no longer see each other. The goal is to move as far away as possible from your opponent.
After 30 seconds Player One attempts to contact Player Two via the walkie talkie. Contact by Player One is an attempt to engage Player Two in conversation to determine which section of the floor Player Two is located on. Conversation at this point is generally a mixture of law enforcement and truck driver lingo……….” Breaker breaker 1-9 we need a 10-20 on a Code 7. We have a bogey on a bear 10-4, copy, over.”
Conversation is continued as the Players stalk through the hallways becoming as stealth as possible hiding in doorways, behind hospital beds and equipment. Concealing yourself in a large group of visitors is the best way to move down long hallways undetected. Hiding in another patients room is allowed but it is highly recommended you know that patient prior to entering.
Once an opponent is spotted you are allowed to heckle them as long as you stay undetected. The Game ends when both players spot each other. However, if you are able to outrun your opponent and quickly disappear down another hallway you are allowed to do so one time to extend the Game.
Rules can be modified and changed at any time at the discretion of all Players.
You can read more about Dylan here http://www.caringbridge.org/visit/dylanslyter
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